White Team

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Power Theme: Life

Based in: Yavasyam, Asu

L-Day: The yellow crystal landed in Yavasyam, before a young rural wife with an abusive husband, giving her the ability to heal living things.

W01, Team Captain: Wellspring
Starting power: Health Manipulation

Method of recruitment: Maternal Procreation (her children have powers)

Team style: Highly centralized, strongly religious, public

Gathering: Over the next 7 years, she rose to fame and power, celebrated as a god reborn, sent to heal the world from the choke. She birthed eight sets of triplets, each born with strange and amazing powers. They grew up in her temples, worshipped by her followers.

S-Day: Twenty-three years passed between the crystal landing and Ringmaster assembling the players to begin the Powerclash. Wellspring was aged forty-two at this point, and the team she’d fathered were aged between fifteen and twenty-two.

Note: Character names listed are mostly temporary working titles

W02: Phoenix
Starting power: Resurrection

W03: Meridian
Starting power: Chi Manipulation

W04: Dawn
Starting power: Fertility Manipulation

W05: Sage
Starting power: Power Detection

W06: Breed
Starting power: Mutation Manipulation

W07: Tinker
Starting power: Mystic Object Creation

W08: Twitch
Starting power: Time Reduction

W09: Gecko
Starting power: Regenerative Healing Power

W10: Star
Starting power: Summoning

W11: Minibig
Starting power: Size Manipulation

W12: Mockingbird
Starting power: Doppelgänger Morphing

W13: Stretch
Starting power: Elasticity

W14: Shaper
Starting power: Organic Manipulation

W15: Bud
Starting power: Replication

W16: Bones
Starting power: Extinct Lifeform Physiology

W17: Queen
Starting power: Insect Manipulation

W18: Swarm
Starting power: Living Hive

W19: Tribe
Starting power: Hive Mind

W20: Sniffle
Starting power: Demonic Disease Manipulation

W21: Chasm
Starting power: Absorption

W22: Frenzy
Starting power: Madness Manipulation

W23: Glom
Starting power: Flesh Absorption

W24: Midnight
Starting power: Necromancy

W25: Grief
Starting power: Death Inducement


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